添加项目文件。
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25
ControlcBoardsTest.sln
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25
ControlcBoardsTest.sln
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@ -0,0 +1,25 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.11.35222.181
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ControlcBoardsTest", "ControlcBoardsTest\ControlcBoardsTest.csproj", "{6FD3F202-2D0F-4501-8F7C-3DA7384B4B95}"
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EndProject
|
||||
Global
|
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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||||
EndGlobalSection
|
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||
{6FD3F202-2D0F-4501-8F7C-3DA7384B4B95}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{6FD3F202-2D0F-4501-8F7C-3DA7384B4B95}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{6FD3F202-2D0F-4501-8F7C-3DA7384B4B95}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{6FD3F202-2D0F-4501-8F7C-3DA7384B4B95}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
EndGlobalSection
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||||
GlobalSection(SolutionProperties) = preSolution
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||||
HideSolutionNode = FALSE
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||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
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||||
SolutionGuid = {EAECA0FF-43E9-43D2-8868-02CBD267158F}
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EndGlobalSection
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EndGlobal
|
6
ControlcBoardsTest/App.config
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6
ControlcBoardsTest/App.config
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/>
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</startup>
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</configuration>
|
9
ControlcBoardsTest/App.xaml
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9
ControlcBoardsTest/App.xaml
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@ -0,0 +1,9 @@
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<Application x:Class="ControlcBoardsTest.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:ControlcBoardsTest"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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</Application.Resources>
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</Application>
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17
ControlcBoardsTest/App.xaml.cs
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17
ControlcBoardsTest/App.xaml.cs
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@ -0,0 +1,17 @@
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace ControlcBoardsTest
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{
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/// <summary>
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/// App.xaml 的交互逻辑
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/// </summary>
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public partial class App : Application
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{
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}
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}
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110
ControlcBoardsTest/ControlcBoardsTest.csproj
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110
ControlcBoardsTest/ControlcBoardsTest.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{6FD3F202-2D0F-4501-8F7C-3DA7384B4B95}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>ControlcBoardsTest</RootNamespace>
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<AssemblyName>ControlcBoardsTest</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<WarningLevel>4</WarningLevel>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="HslCommunication, Version=12.2.0.0, Culture=neutral, PublicKeyToken=3d72ad3b6b5ec0e3, processorArchitecture=MSIL">
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<HintPath>..\packages\HslCommunication.12.2.0\lib\net35\HslCommunication.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="NModbus4, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\NModbus4.2.1.0\lib\net40\NModbus4.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xaml">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="WindowsBase" />
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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</ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="App.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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<Page Include="MainWindow.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Compile Include="App.xaml.cs">
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<DependentUpon>App.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ModbusHelper.cs" />
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<Compile Include="MainWindow.xaml.cs">
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<DependentUpon>MainWindow.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<None Include="packages.config" />
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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94
ControlcBoardsTest/MainWindow.xaml
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ControlcBoardsTest/MainWindow.xaml
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<Window x:Class="ControlcBoardsTest.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:ControlcBoardsTest"
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mc:Ignorable="d"
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Title="MainWindow" Height="450" Width="1050">
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<Grid>
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<Grid.RowDefinitions>
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<RowDefinition Height="0.2*"></RowDefinition>
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<RowDefinition Height="0.2*"></RowDefinition>
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<RowDefinition Height="0.2*"></RowDefinition>
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<RowDefinition Height="0.2*"></RowDefinition>
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</Grid.RowDefinitions>
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<Grid>
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<StackPanel Orientation="Horizontal">
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<TextBlock Text="串口号" Margin="5,0,10,0" VerticalAlignment="Center"></TextBlock>
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<ComboBox Width="80" VerticalAlignment="Center" Name="com_port"></ComboBox>
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<TextBlock Margin="20,0,10,0" Text="波特率" VerticalAlignment="Center"></TextBlock>
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<TextBox Text="9600" VerticalAlignment="Center" Width=" 80" Name="txt_baudRate"></TextBox>
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<TextBlock Margin="20,0,10,0" Text="数据位" VerticalAlignment="Center"></TextBlock>
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<TextBox Text="8" VerticalAlignment="Center" Width=" 60" Name="txt_sataBits"></TextBox>
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<TextBlock Margin="20,0,10,0" Text="停止位" VerticalAlignment="Center"></TextBlock>
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<TextBox Text="1" VerticalAlignment="Center" Width=" 60" Name="txt_stopBits"></TextBox>
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<TextBlock Margin="20,0,10,0" Text="站号" VerticalAlignment="Center"></TextBlock>
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<TextBox Text="2" VerticalAlignment="Center" Width=" 60" Name="txt_stationNo"></TextBox>
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<Button Content="连接" Margin="20,0,10,0" Width="80" VerticalAlignment="Center" Name="btn_conn" Click="connButton_Click"></Button>
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<Button Content="循环测试开始" Margin="20,0,10,0" Name='btn_always' Width="80" VerticalAlignment="Center" Click="Button_Click_13"></Button>
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<Button Content="正反转测试开始" Margin="20,0,10,0" Name='btn_FrontBack' Width="100" VerticalAlignment="Center" Click="btn_FrontBack_Click"></Button>
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</StackPanel>
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</Grid>
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<WrapPanel Grid.Row="1" Name="warp_channel">
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<Button Content="通道1输出" Tag="0" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道2输出" Tag="1" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道3输出" Tag="2" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道4输出" Tag="3" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道5输出" Tag="4" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道6输出" Tag="5" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道7输出" Tag="6" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道8输出" Tag="7" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道9输出" Tag="8" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道10输出" Tag="9" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道11输出" Tag="10" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道12输出" Tag="11" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道13输出" Tag="12" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道14输出" Tag="13" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道15输出" Tag="14" Width='80' Click="Button_Click" Margin="5"></Button>
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<Button Content="通道16输出" Tag="15" Width='80' Click="Button_Click" Margin="5"></Button>
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</WrapPanel>
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<WrapPanel Grid.Row="2" Name="warp_ElectricMotor">
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<Button Content="电机1正转" Tag="0" Width='80' Name="btn_ElectricMotor1Front" Click="Button_Click_1" Margin="5"></Button>
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<Button Content="电机1反转" Tag="1" Width='80' Name="btn_ElectricMotor1Back" Click="Button_Click_2" Margin="5"></Button>
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<Button Content="电机2正转" Tag="0" Width='80' Name="btn_ElectricMotor2Front" Click="Button_Click_3" Margin="5"></Button>
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<Button Content="电机2反转" Tag="1" Width='80' Name="btn_ElectricMotor2Back" Click="Button_Click_4" Margin="5"></Button>
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<Button Content="电机3正转" Tag="0" Width='80' Name="btn_ElectricMotor3Front" Click="Button_Click_5" Margin="5"></Button>
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<Button Content="电机3反转" Tag="1" Width='80' Name="btn_ElectricMotor3Back" Click="Button_Click_6" Margin="5"></Button>
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<Button Content="电机4正转" Tag="0" Width='80' Name="btn_ElectricMotor4Front" Click="Button_Click_7" Margin="5"></Button>
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<Button Content="电机4反转" Tag="1" Width='80' Name="btn_ElectricMotor4Back" Click="Button_Click_8" Margin="5"></Button>
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</WrapPanel>
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<WrapPanel Grid.Row="3">
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<StackPanel Orientation="Horizontal" VerticalAlignment="Center">
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<TextBlock Text="通道1速度" VerticalAlignment="Center" Margin="5"></TextBlock>
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<TextBox Width="60" Name="txt_channel1Speed" Margin="5"></TextBox>
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<Button Content="下发" Margin="5" Width="60" Click="Button_Click_9"></Button>
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</StackPanel>
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<StackPanel Orientation="Horizontal" VerticalAlignment="Center">
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<TextBlock Text="通道2速度" VerticalAlignment="Center" Margin="5"></TextBlock>
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<TextBox Width="60" Name="txt_channel2Speed" Margin="5"></TextBox>
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<Button Content="下发" Margin="5" Width="60" Click="Button_Click_10"></Button>
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</StackPanel>
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<StackPanel Orientation="Horizontal" VerticalAlignment="Center">
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<TextBlock Text="通道3速度" VerticalAlignment="Center" Margin="5"></TextBlock>
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<TextBox Width="60" Name="txt_channel3Speed" Margin="5"></TextBox>
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<Button Content="下发" Margin="5" Width="60" Click="Button_Click_11"></Button>
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</StackPanel>
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<StackPanel Orientation="Horizontal" VerticalAlignment="Center">
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<TextBlock Text="通道4速度" VerticalAlignment="Center" Margin="5"></TextBlock>
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<TextBox Width="60" Name="txt_channel4Speed" Margin="5"></TextBox>
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<Button Content="下发" Margin="5" Width="60" Click="Button_Click_12"></Button>
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||||
</StackPanel>
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||||
</WrapPanel>
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||||
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</Grid>
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</Window>
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524
ControlcBoardsTest/MainWindow.xaml.cs
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524
ControlcBoardsTest/MainWindow.xaml.cs
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using Modbus.Device;
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using System;
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using System.IO.Ports;
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using System.Threading;
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using System.Windows;
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||||
using System.Windows.Controls;
|
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using System.Windows.Media;
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||||
|
||||
namespace ControlcBoardsTest
|
||||
{
|
||||
/// <summary>
|
||||
/// MainWindow.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
public MainWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
this.Loaded += MainWindow_Loaded;
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||||
this.Closing += MainWindow_Closing;
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||||
}
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||||
|
||||
private void MainWindow_Closing(object sender, System.ComponentModel.CancelEventArgs e)
|
||||
{
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||||
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||||
//停止通道
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||||
for (int i = 0; i < 24; i++)
|
||||
{
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||||
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||||
ModbusHelper.WriteSingleCoil(stationNo, (ushort)i, false);
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||||
|
||||
|
||||
}
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||||
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ModbusHelper.WriteSingleCoil(stationNo, 16, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 18, false);
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||||
ModbusHelper.WriteSingleCoil(stationNo, 20, false);
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||||
ModbusHelper.WriteSingleCoil(stationNo, 22, false);
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||||
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||||
ModbusHelper.WriteSingleCoil(stationNo, 17, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 19, false);
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||||
ModbusHelper.WriteSingleCoil(stationNo, 21, false);
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||||
ModbusHelper.WriteSingleCoil(stationNo, 23, false);
|
||||
ModbusHelper.master.Close();
|
||||
}
|
||||
|
||||
private void MainWindow_Loaded(object sender, RoutedEventArgs e)
|
||||
{
|
||||
foreach (var item in SerialPort.GetPortNames())
|
||||
{
|
||||
com_port.Items.Add(item);
|
||||
if (com_port.Items.Count > 0)
|
||||
com_port.SelectedIndex = 0;
|
||||
}
|
||||
|
||||
|
||||
}
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||||
private byte stationNo;
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||||
private void connButton_Click(object sender, RoutedEventArgs e)
|
||||
{
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||||
//打开串口
|
||||
if (!ModbusHelper.master.IsOpen())
|
||||
{
|
||||
|
||||
//创建ModbusRTU主站实例
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||||
ModbusHelper.master.SerialPortInni(serialPort =>
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||||
{
|
||||
|
||||
//设定串口参数
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||||
serialPort.PortName = com_port.SelectedItem.ToString();
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||||
serialPort.BaudRate = Convert.ToInt32(txt_baudRate.Text.ToString());
|
||||
serialPort.Parity = 0;
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||||
serialPort.DataBits = Convert.ToInt32(txt_sataBits.Text.ToString());
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||||
serialPort.StopBits = ModbusHelper.GetSelectedStopBits(Convert.ToDouble(txt_stopBits.Text.ToString()));
|
||||
stationNo = Convert.ToByte(txt_stationNo.Text);
|
||||
|
||||
});
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||||
|
||||
ModbusHelper.master.Open();
|
||||
if (ModbusHelper.master.IsOpen())
|
||||
{
|
||||
btn_conn.Content = "断开";
|
||||
|
||||
for (int i = 0; i < 24; i++)
|
||||
{
|
||||
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||||
ModbusHelper.WriteSingleCoil(stationNo, (ushort)i, false);
|
||||
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
|
||||
var CoilsRes = ModbusHelper.ReadCoils(stationNo, 0, 24);
|
||||
|
||||
|
||||
foreach (var item in warp_channel.Children)
|
||||
{
|
||||
if (item is Button)
|
||||
{
|
||||
var c = (Button)item;
|
||||
c.Background = new SolidColorBrush(CoilsRes[Convert.ToUInt16(c.Tag)] ? Colors.Green : Colors.Red);
|
||||
}
|
||||
}
|
||||
|
||||
btn_ElectricMotor1Front.Background = new SolidColorBrush(CoilsRes[Convert.ToUInt16(16)] ? Colors.Green : Colors.Red);
|
||||
btn_ElectricMotor1Back.Background = new SolidColorBrush(CoilsRes[Convert.ToUInt16(17)] ? Colors.Green : Colors.Red);
|
||||
btn_ElectricMotor2Front.Background = new SolidColorBrush(CoilsRes[Convert.ToUInt16(18)] ? Colors.Green : Colors.Red);
|
||||
btn_ElectricMotor2Back.Background = new SolidColorBrush(CoilsRes[Convert.ToUInt16(19)] ? Colors.Green : Colors.Red);
|
||||
btn_ElectricMotor3Front.Background = new SolidColorBrush(CoilsRes[Convert.ToUInt16(20)] ? Colors.Green : Colors.Red);
|
||||
btn_ElectricMotor3Back.Background = new SolidColorBrush(CoilsRes[Convert.ToUInt16(21)] ? Colors.Green : Colors.Red);
|
||||
btn_ElectricMotor4Front.Background = new SolidColorBrush(CoilsRes[Convert.ToUInt16(22)] ? Colors.Green : Colors.Red);
|
||||
btn_ElectricMotor4Back.Background = new SolidColorBrush(CoilsRes[Convert.ToUInt16(23)] ? Colors.Green : Colors.Red);
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
btn_conn.Content = "连接";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ModbusHelper.master.Close();
|
||||
if (ModbusHelper.master.IsOpen())
|
||||
{
|
||||
btn_conn.Content = "断开";
|
||||
}
|
||||
else
|
||||
{
|
||||
btn_conn.Content = "连接";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void Button_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
var btn = sender as Button;
|
||||
//读取当前状态
|
||||
DateTime dt = DateTime.Now;
|
||||
var CoilsResBefor = ModbusHelper.ReadCoils(stationNo, Convert.ToUInt16(btn.Tag), 1);
|
||||
Console.WriteLine("=================="+DateTime.Now.Subtract(dt).TotalMilliseconds);
|
||||
Thread.Sleep(100);
|
||||
//写入线圈
|
||||
ModbusHelper.WriteSingleCoil(stationNo, Convert.ToUInt16(btn.Tag), !CoilsResBefor[0]);
|
||||
Thread.Sleep(100);
|
||||
//读取写入后状态
|
||||
var CoilsRes = ModbusHelper.ReadCoils(stationNo, Convert.ToUInt16(btn.Tag), 1);
|
||||
btn.Background = new SolidColorBrush(CoilsRes[0] ? Colors.Green : Colors.Red);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 电机1正传
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_1(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 17, false);
|
||||
Thread.Sleep(100);
|
||||
//读取当前状态
|
||||
var CoilsResBefor = ModbusHelper.ReadCoils(stationNo, 16, 1);
|
||||
Thread.Sleep(100);
|
||||
//写入线圈
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 16, !CoilsResBefor[0]);
|
||||
Thread.Sleep(100);
|
||||
//读取写入后状态
|
||||
var CoilsRes = ModbusHelper.ReadCoils(stationNo, 16, 1);
|
||||
btn_ElectricMotor1Front.Background = new SolidColorBrush(CoilsRes[0] ? Colors.Green : Colors.Red);
|
||||
}
|
||||
/// <summary>
|
||||
/// 电机1反传
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_2(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 16, false);
|
||||
Thread.Sleep(100);
|
||||
//读取当前状态
|
||||
var CoilsResBefor = ModbusHelper.ReadCoils(stationNo, 17, 1);
|
||||
Thread.Sleep(100);
|
||||
//写入线圈
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 17, !CoilsResBefor[0]);
|
||||
Thread.Sleep(100);
|
||||
//读取写入后状态
|
||||
var CoilsRes = ModbusHelper.ReadCoils(stationNo, 17, 1);
|
||||
btn_ElectricMotor1Back.Background = new SolidColorBrush(CoilsRes[0] ? Colors.Green : Colors.Red);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 电机2正传
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_3(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 19, false);
|
||||
Thread.Sleep(100);
|
||||
//读取当前状态
|
||||
var CoilsResBefor = ModbusHelper.ReadCoils(stationNo, 18, 1);
|
||||
Thread.Sleep(100);
|
||||
//写入线圈
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 18, !CoilsResBefor[0]);
|
||||
Thread.Sleep(100);
|
||||
//读取写入后状态
|
||||
var CoilsRes = ModbusHelper.ReadCoils(stationNo, 18, 1);
|
||||
btn_ElectricMotor2Front.Background = new SolidColorBrush(CoilsRes[0] ? Colors.Green : Colors.Red);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 电机2反传
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_4(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 18, false);
|
||||
Thread.Sleep(100);
|
||||
//读取当前状态
|
||||
var CoilsResBefor = ModbusHelper.ReadCoils(stationNo, 19, 1);
|
||||
Thread.Sleep(100);
|
||||
//写入线圈
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 19, !CoilsResBefor[0]);
|
||||
Thread.Sleep(100);
|
||||
//读取写入后状态
|
||||
var CoilsRes = ModbusHelper.ReadCoils(stationNo, 19, 1);
|
||||
btn_ElectricMotor2Back.Background = new SolidColorBrush(CoilsRes[0] ? Colors.Green : Colors.Red);
|
||||
}
|
||||
/// <summary>
|
||||
/// 电机3正传
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_5(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 21, false);
|
||||
Thread.Sleep(100);
|
||||
//读取当前状态
|
||||
var CoilsResBefor = ModbusHelper.ReadCoils(stationNo, 20, 1);
|
||||
Thread.Sleep(100);
|
||||
//写入线圈
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 20, !CoilsResBefor[0]);
|
||||
Thread.Sleep(100);
|
||||
//读取写入后状态
|
||||
var CoilsRes = ModbusHelper.ReadCoils(stationNo, 20, 1);
|
||||
btn_ElectricMotor3Front.Background = new SolidColorBrush(CoilsRes[0] ? Colors.Green : Colors.Red);
|
||||
}
|
||||
/// <summary>
|
||||
/// 电机3反传
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_6(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 20, false);
|
||||
Thread.Sleep(100);
|
||||
//读取当前状态
|
||||
var CoilsResBefor = ModbusHelper.ReadCoils(stationNo, 21, 1);
|
||||
Thread.Sleep(100);
|
||||
//写入线圈
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 21, !CoilsResBefor[0]);
|
||||
Thread.Sleep(100);
|
||||
//读取写入后状态
|
||||
var CoilsRes = ModbusHelper.ReadCoils(stationNo, 21, 1);
|
||||
btn_ElectricMotor3Back.Background = new SolidColorBrush(CoilsRes[0] ? Colors.Green : Colors.Red);
|
||||
}
|
||||
/// <summary>
|
||||
/// 电机4正传
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_7(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 23, false);
|
||||
Thread.Sleep(100);
|
||||
//读取当前状态
|
||||
var CoilsResBefor = ModbusHelper.ReadCoils(stationNo, 22, 1);
|
||||
Thread.Sleep(100);
|
||||
//写入线圈
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 22, !CoilsResBefor[0]);
|
||||
Thread.Sleep(100);
|
||||
//读取写入后状态
|
||||
var CoilsRes = ModbusHelper.ReadCoils(stationNo, 22, 1);
|
||||
btn_ElectricMotor4Front.Background = new SolidColorBrush(CoilsRes[0] ? Colors.Green : Colors.Red);
|
||||
}
|
||||
/// <summary>
|
||||
/// 电机4反传
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_8(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 22, false);
|
||||
Thread.Sleep(100);
|
||||
//读取当前状态
|
||||
var CoilsResBefor = ModbusHelper.ReadCoils(stationNo, 23, 1);
|
||||
Thread.Sleep(100);
|
||||
//写入线圈
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 23, !CoilsResBefor[0]);
|
||||
Thread.Sleep(100);
|
||||
//读取写入后状态
|
||||
var CoilsRes = ModbusHelper.ReadCoils(stationNo, 23, 1);
|
||||
btn_ElectricMotor4Back.Background = new SolidColorBrush(CoilsRes[0] ? Colors.Green : Colors.Red);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 通道1速度
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_9(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 23, Convert.ToUInt16(txt_channel1Speed.Text));
|
||||
Thread.Sleep(100);
|
||||
var res = ModbusHelper.ReadHoldingRegisters(stationNo, 23, 1);
|
||||
txt_channel1Speed.Text = res[0].ToString();
|
||||
}
|
||||
/// <summary>
|
||||
/// 通道2速度
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_10(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 27, Convert.ToUInt16(txt_channel2Speed.Text));
|
||||
Thread.Sleep(100);
|
||||
var res = ModbusHelper.ReadHoldingRegisters(stationNo, 27, 1);
|
||||
txt_channel2Speed.Text = res[0].ToString();
|
||||
}
|
||||
/// <summary>
|
||||
/// 通道3速度
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_11(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 31, Convert.ToUInt16(txt_channel3Speed.Text));
|
||||
Thread.Sleep(100);
|
||||
var res = ModbusHelper.ReadHoldingRegisters(stationNo, 31, 1);
|
||||
txt_channel3Speed.Text = res[0].ToString();
|
||||
}
|
||||
/// <summary>
|
||||
/// 通道4速度
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Button_Click_12(object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 35, Convert.ToUInt16(txt_channel4Speed.Text));
|
||||
Thread.Sleep(100);
|
||||
var res = ModbusHelper.ReadHoldingRegisters(stationNo, 35, 1);
|
||||
txt_channel4Speed.Text = res[0].ToString();
|
||||
}
|
||||
bool isStill = true;
|
||||
Thread alwaysThread;
|
||||
private void Button_Click_13(object sender, RoutedEventArgs e)
|
||||
{
|
||||
|
||||
if (btn_always.Content.ToString() == "循环测试开始")
|
||||
{
|
||||
isStill = true;
|
||||
btn_always.Content = "循环测试停止";
|
||||
alwaysThread= new Thread(() =>
|
||||
{
|
||||
|
||||
while (isStill)
|
||||
{
|
||||
for (int i = 0; i < 24; i++)
|
||||
{
|
||||
if (i == 17 || i == 19 || i == 21 || i == 23)
|
||||
continue;
|
||||
ModbusHelper.WriteSingleCoil(stationNo, (ushort)i, true);
|
||||
Thread.Sleep(500);
|
||||
}
|
||||
Thread.Sleep(5000);
|
||||
for (int i = 0; i < 24; i++)
|
||||
{
|
||||
ModbusHelper.WriteSingleCoil(stationNo, (ushort)i, false);
|
||||
Thread.Sleep(500);
|
||||
}
|
||||
|
||||
Thread.Sleep(5000);
|
||||
}
|
||||
|
||||
});
|
||||
alwaysThread.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
isStill = false;
|
||||
btn_always.Content = "循环测试开始";
|
||||
alwaysThread.Abort();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Thread FrontBackThread;
|
||||
|
||||
private void btn_FrontBack_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (btn_FrontBack.Content.ToString() == "正反转测试开始")
|
||||
{
|
||||
isStill = true;
|
||||
btn_FrontBack.Content = "正反转测试停止";
|
||||
FrontBackThread= new Thread(() =>
|
||||
{
|
||||
|
||||
while (isStill)
|
||||
{
|
||||
|
||||
|
||||
|
||||
//启动通道
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
|
||||
ModbusHelper.WriteSingleCoil(stationNo, (ushort)i, true);
|
||||
|
||||
}
|
||||
//正转测试
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 23, 30);
|
||||
Thread.Sleep(1000);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 16,true);
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 23, 100);
|
||||
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 27, 30);
|
||||
Thread.Sleep(1000);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 18, true);
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 27, 100);
|
||||
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 31, 30);
|
||||
Thread.Sleep(1000);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 20, true);
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 31, 100);
|
||||
|
||||
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 35, 30);
|
||||
Thread.Sleep(1000);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 22, true);
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 35, 100);
|
||||
Thread.Sleep(2000);
|
||||
//关闭正转
|
||||
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 16, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 18, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 20, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 22, false);
|
||||
Thread.Sleep(1000);
|
||||
|
||||
//反转测试
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 23, 30);
|
||||
Thread.Sleep(1000);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 17, true);
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 23, 100);
|
||||
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 27, 30);
|
||||
Thread.Sleep(1000);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 19, true);
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 27, 100);
|
||||
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 31, 30);
|
||||
Thread.Sleep(1000);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 21, true);
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 31, 100);
|
||||
|
||||
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 35, 30);
|
||||
Thread.Sleep(1000);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 23, true);
|
||||
ModbusHelper.WriteSingleRegister(stationNo, 35, 100);
|
||||
Thread.Sleep(2000);
|
||||
//关闭通道
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
|
||||
ModbusHelper.WriteSingleCoil(stationNo, (ushort)i, false);
|
||||
|
||||
}
|
||||
|
||||
//关闭反转
|
||||
Thread.Sleep(2000);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 17, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 19, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 21, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 23, false);
|
||||
Thread.Sleep(1000);
|
||||
|
||||
}
|
||||
|
||||
});
|
||||
FrontBackThread.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
isStill = false;
|
||||
btn_FrontBack.Content = "正反转测试开始";
|
||||
FrontBackThread.Abort();
|
||||
|
||||
//停止通道
|
||||
for (int i = 0; i < 24; i++)
|
||||
{
|
||||
|
||||
ModbusHelper.WriteSingleCoil(stationNo, (ushort)i, false);
|
||||
|
||||
|
||||
}
|
||||
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 16, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 18, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 20, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 22, false);
|
||||
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 17, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 19, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 21, false);
|
||||
ModbusHelper.WriteSingleCoil(stationNo, 23, false);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
84
ControlcBoardsTest/ModbusHelper.cs
Normal file
84
ControlcBoardsTest/ModbusHelper.cs
Normal file
@ -0,0 +1,84 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO.Ports;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.IO.Ports;
|
||||
using Modbus.Device;
|
||||
using HslCommunication.ModBus; // 引入 NModbus 库
|
||||
|
||||
|
||||
namespace ControlcBoardsTest
|
||||
{
|
||||
internal class ModbusHelper
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 私有ModbusRTU主站字段
|
||||
/// </summary>
|
||||
public static ModbusRtu master=new ModbusRtu(2);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 写入单个线圈
|
||||
/// </summary>
|
||||
public static void WriteSingleCoil(byte stationNo, ushort Adr, bool Value)
|
||||
{
|
||||
|
||||
master.Write(Adr.ToString(), Value);
|
||||
}
|
||||
|
||||
public static StopBits GetSelectedStopBits(double stopBits)
|
||||
{
|
||||
switch (stopBits)
|
||||
{
|
||||
case 1:
|
||||
return StopBits.One;
|
||||
case 1.5:
|
||||
return StopBits.OnePointFive;
|
||||
case 2:
|
||||
return StopBits.Two;
|
||||
default:
|
||||
return StopBits.One;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 写入单个寄存器
|
||||
/// </summary>
|
||||
public static void WriteSingleRegister(byte stationNo, ushort Value, ushort result)
|
||||
{
|
||||
|
||||
master.Write(Value.ToString(), result);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 读取输出线圈
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static bool[] ReadCoils(byte stationNo, ushort Value, ushort result)
|
||||
{
|
||||
|
||||
var data = master.ReadCoil(Value.ToString(), result);
|
||||
|
||||
|
||||
return master.ReadCoil(Value.ToString(), result).Content;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 读取保持型寄存器
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static ushort[] ReadHoldingRegisters(byte stationNo, ushort Value, ushort result)
|
||||
{
|
||||
return master.ReadUInt16(Value.ToString(), result).Content;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
52
ControlcBoardsTest/Properties/AssemblyInfo.cs
Normal file
52
ControlcBoardsTest/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,52 @@
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("ControlcBoardsTest")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("ControlcBoardsTest")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2025")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//若要开始生成可本地化的应用程序,请设置
|
||||
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
|
||||
//在 <PropertyGroup> 中。例如,如果你使用的是美国英语。
|
||||
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
|
||||
//对以下 NeutralResourceLanguage 特性的注释。 更新
|
||||
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//或应用程序资源字典中找到时使用)
|
||||
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//、应用程序或任何主题专用资源字典中找到时使用)
|
||||
)]
|
||||
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
63
ControlcBoardsTest/Properties/Resources.Designer.cs
generated
Normal file
63
ControlcBoardsTest/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ControlcBoardsTest.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存的 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ControlcBoardsTest.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
ControlcBoardsTest/Properties/Resources.resx
Normal file
117
ControlcBoardsTest/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
26
ControlcBoardsTest/Properties/Settings.Designer.cs
generated
Normal file
26
ControlcBoardsTest/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ControlcBoardsTest.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.11.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
ControlcBoardsTest/Properties/Settings.settings
Normal file
7
ControlcBoardsTest/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
6
ControlcBoardsTest/packages.config
Normal file
6
ControlcBoardsTest/packages.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="HslCommunication" version="12.2.0" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="13.0.1" targetFramework="net45" />
|
||||
<package id="NModbus4" version="2.1.0" targetFramework="net45" />
|
||||
</packages>
|
Loading…
x
Reference in New Issue
Block a user